Readers vs. Analog vs. Digital
Compiled by Lukas Kendall
Wait, non-tech people, before you tune out, thinking that this is another
boring argument of sound reproduction (it is!), I have some information
that might be interesting.
First of all, Varese is reissuing 1941 (Williams) in around six
weeks. It will not have any extra music, however. I¹m also told the difference
between the old 1941 Bay Cities and Alhambra CDs is that the Bay
Cities disc had much better sound. The Varese CD will come from the Bay
Cities masters.
Last Thursday¹s Variety had a short article on how recent soundtrack
albums‹you know, the big pop things‹are selling. Check out these figures
of units sold, as of mid-August:
Space Jam‹3.7 million
Men in Black‹1 million
Batman and Robin‹531,000
My Best Friend¹s Wedding‹363,000
Nothing to Lose‹288,000
Hercules‹227,000
Spawn‹183,000
The Lost World‹66,000
Austin Powers‹64,000
Con Air‹29,000
As readers well know by now, MIB, My Best Friend¹s Wedding and
Austin Powers have brief score cuts, and Batman and Robin has a
cut from Elliot Goldenthal¹s Batman Forever. Hercules has score
as well as songs (it¹s a musical, duh), and only Lost World and
Con Air are pure-score albums. Lost World, incidentally,
is being considered a disappointment for MCA.
Basically, we can deduce the following: song albums, even to dud films,
can sell hundreds of thousands of units. Score albums are lucky to crack
50,000 and many won¹t even get near that. So, before you say, how dare
some record label put out a song compilation instead of the score that
people (i.e. us) ³really² want, consider what you might do if you were
a record executive. Let¹s see, sure 250,000 seller one way, sure 25,000
seller the other.
Okay, onto the technical stuff. Two responses came in of some length
to the second part of Josh ³Swashbuckler² Gizelt¹s article on analog vs.
digital:
***
From Michael Lee, leeji@ecf.toronto.edu:
I just want to point out two technical errors in the article Digital
vs. Analog Part Two by Josh "Swashbuckler" Gizelt:
Since the original wave is being cut up, some sounds will "fall
through the cracks," so to speak. How much this happens depends on
the bit-rate being used.
It also depends on the sampling rate. Currently the CD standard is 44.1KHz.
That means a CD recording captures all audio signals up to about 20KHz,
close to the Nyquist rate. On the other hand, number of bits (16 in the
case of a CD recording) in each sample determines the dynamic range of
the recording.
Because the original sound wave is being approximated, the sound
has essentially been diced, and when it is put back together, it is stepped.
This means that the curve of the wave is no longer smooth, but instead
somewhat jagged.
No, the approximated sound wave is not stepped! It is a perfect, smooth
sound wave. When recording in digital, the original sound wave is first
filtered by a low pass filter with the cut-off at about 20KHz (in order
to prevent a phenomenon called aliasing during sampling). Then this new
sound wave is sampled and each sample is further encoded to a 16-bit number
(this is the digital-to-analogue process). During playback, the 16-bit
numbers are decoded and the EXACT sound wave AFTER the filtering mentioned
above is reconstructed. So what we hear is the original sound wave without
the components at frequencies higher than 20kHz.
From Chris Malone, malone@ist.flinders.edu.au:
I do agree with many things Mr. Gizelt was saying but I'd like to point
out a few things:
There Is Rarely "Presence" ...in a digital recording.
I think you'll find there can be. By making a digital recording doesn't
mean an engineer will totally change their miking style or mixing intentions.
The "presence" that Mr. Gizelt refers to is analog warmth that
exists on 'great analog' recordings.
The extent of the problem is lessened (but not eliminated) by increasing
the bit rate. The most demonstrative evidence is the metallic sound in
the strings in many digital recordings.
Sure but if you heard the recording on ALL sources, analog and digital
I think you would find that it would be something other than the digital
recording causing the "metallic" sound you mention.
Early digital recordings suffered from "bad" sounds because‹let¹s
face it‹it was a new medium and we didn't know how to deal with it properly.
As digital recording evolved we are now learning more about how to deal
with it. We are still learning about it and if you listened to early CDs
they weren't mastered well anyway so you cannot blame a digital recording
in that case.
On analog recording:
Generational Loss: When an analog signal is reproduced, each
generation it goes through introduces anomalies and information loss, and
decreases the signal-to-noise ratio. Anyone who has a copy of a copy of
a copy of a tape would know what I'm talking about. By the time you get
to the fourth generation, the music is less distinct and the there is tape
hiss up the wazoo (of course, none of us have ever copied a commercial
tape... RIGHT?).
With each copy of an analog tape (I'm talking open reel at say 7.5 IPS)
there is a 3dB increase in noise. When making an analog recording, mixed
to analog reels and transfered to an analog master (which can be copied
to digital tape for CD) there is a 3dB noise increase each time. Drop-outs
and narrowing of stereo image are big problems too. The more you copy a
tape, the narrower the stereo image becomes. Also azimuth problems can
severely plague a tape copy. Azimuth is the skew of the head in relation
to the tape. This can create problems with upper end frequencies and music
coming from one channel earlier than from the other. This is why azimuth
must be checked and adjusted, if necessary, during mastering. Wow and flutter
is also accentuated, but this is where digital is better, negligable wow
& flutter figures, just like Compact Disc.
This becomes a serious issue when an analog recording is mixed. Since
every time you make a copy of the sound it is further distanced from the
original, a recording that requires many mixdowns is going to display serious
problems. Recording musicians will recognize this as being the most formidable
problem with "bouncing" tracks on their 4-track tape decks.
Tell me about the limitations of 4-track decks!!! ;-) I know exactly
what you're saying. Analog recordings have a warmth that usually must be
created otherwise in digital recordings. The good thing about analog is
that levels can be run 'hotter', into +3dB or even more without any bad
tape saturation. If you were to do this with a digital recording it would
clip badly and sound God-awful. By recording analog you can make good use
of the natural analog compression that occurs when you run levels slightly
hotter.
In my view the best compromise is to record analogly, mix to a digital
medium and master to digital (CD/whatever). You benefit from the analog
properties you mention but you don't have the bad S/N ratio of multiple
analog mixdowns and the signal is virtually only 1-generation old.
There really does need to be another letter added to the AAD, ADD, DDD
code. It's always XXD because CD is a digital medium but it doesn't take
into account analog or digital mastering in the case of those severely
limited 1970s master tapes‹Superman: The Movie for instance! ;-)
It should be, for Superman AAAD. Analog recording, mixing, mastering
and to CD. Star Wars SE would be more like AADD, analog recording,
mixing and digital mastering. The stupid re-mixes of the Empire Strikes
Back cues would be ADDD, analog recording, digital mixing, mastering,
transfer. You get the idea.
In digital reproduction, this is not an issue for the same reason
tape hiss and surface noise is not a problem. You are not reading the digital
tape itself, only what is encoded on it, so every copy made is identical
to the original.
I'd tend to agree, but I think there are differences between two digital
copies of a DAT tape for instance. Error checking bits, etc. add small
alterations apparently. I've only read of this so I don't know about it
first hand.
***
Okay, let¹s take it to rec.music.movies.digital-analog.trivia.technical.
Tune in tomorrow for the next exciting episode of "Film Score Daily"!
Lukas@filmscoremonthly.com
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