Sphere's Elliot
by Doug Adams
Writer Michael Crichton has found a pretty reliable formula for his
science fiction work--take an outlandish notion and surround it with just
enough appropriated techno jargon and intellectual buzz words that it rationalizes
it. It's justified magic. Some of his sci-fi books are better than others,
but they all face similar challenges when being adapted for the screen.
What's the proper balance of science to fiction? How do you balance talking
heads with exploding heads? Unfortunately, Barry Levinson doesn't quite
get it right on Sphere. On this project, the filmmakers go out of
their ways to provide us with as much scientific and military verisimilitude
as they can, but hollow it all out by underlining the film's constructed
nature with chapter title cards right out of TV's "Frasier."
The pacing is so random (some scenes drag on endlessly while others happen
so fast that we can't even tell what certain characters are supposed to
be aware of), that again, we're constantly reminded that we're watching
sets, actors, effects, and bad editing. And nothing says "movie contrivance"
like pointlessly repeating of an effects shot simply because the concluding
dialogue wasn't snappy enough.
Elliot Goldenthal's score for Sphere does a considerably better
job of balancing the inherent wondrousness of the sci-fi concepts and the
techno-thriller edge of the plot. That's not really too surprising since
Goldenthal has based a good bit of his career on his ability to find the
varying musical implications in drama, then combine them into a unique
whole. Look at scores like Cobb where pastoral Americana meets violent
madness meets clubby jazz. Or look at Alien3 where ancient religious
chants meet snarling electronic soundscapes meet Romantic yearning. In
Sphere, he seems to be coming from three different dramatic angles: the
ambience of the underwater setting, the beauty of the downed alien/future
space ship, and the rawness of the action. It's not as contructivist in
nature as much of his output, but it's certainly colored by his modus operandi.
Actually, what's most noteworthy in Sphere is the thread that
runs through each of the components. Almost all of the music is flavored
by fluid, water-inspired writing meant to evoke the undersea setting. Cleverly,
Goldenthal opts to mostly use minimalistic music rather than aleatoric
music to represent this aspect. Aleatoric music--which allows the musicians
to improvise with a handful of pitches or a repeated phrase--can be very
effective at portraying tension spun out of control, but it also has a
very free, bottomless sense to it. It's essentially non-metered, but it's
drifting essence is more expansive than minimalism. Minimalism is more
obsessive, more closely knit and controlled. So while aleatoric effects
certainly could have built up an appropriate tension for the stuck-under-the-sea
or whodunit side of the story, the use of minimalism makes it that much
more constricting and effective. Most of it's usage in this score is tightly
reigned and somewhat terse which helps both in reinforcing the claustrophobia
of living in a bubble at the bottom of the ocean, and in contrasting the
very expressive "wonderment" music. It's a small choice, but
ultimately a very clever one.
Water Music
The underwater-style music is first heard in the film during the opening
credits, which is both an smart choice and a slightly frustrating one.
By starting with this music, Goldenthal wisely sets up the mysterious drifting
mood of the submerged setting a good 15 to 20 minutes before the characters
take the plunge. It also keeps a nice lid on things so that when we cut
directly to the punchier cues under the helicopter trip, there's a notable
shift in moods. I'd imagine that the temptation to dole out some sort of
screaming overture during this essentially silent sequence had to have
been pretty great, and it's impressively sidestepped. My small complaint,
however, is that this music, which features Goldenthal at the most minimalistic
he's been since Heat, doesn't ever develop into anything more than
a kind of burbling pad of repeated thirds and pedal tones. So its extensive
use in the score is a bit wearying after a while. It's pretty obvious that
Goldenthal was required to fill in the atmosphere that the direction was
so sorely lacking, but he has to do it in an entirely non-dramatic way--the
music has to be a directionless mood. He does his best to provide this,
and it does help some scenes, but by its nature, this is only interesting
for so long. To Goldenthal's credit, he does come up with some other music-as-immersion
ideas that are more interesting, most noticeably a nervous pizzicato figure
in the low strings that provides a welcome reprieve in styles.
Spaceship Music
The music for the ship places high arpeggiating strings and upper woodwinds
over a powerful brass hymn (using Goldenthal's trademark I-iii chord progression--one
of the reasons people are probably going to say it sounds like the similarly
harmonized Edward Scissorhands.) If anything, it sounds slightly
reminiscent of the tonal writing in Goldenthal's Demolition Man, though
far less sarcastic. There's still a minimalistic sheen to the upper figurations,
which combine nicely with the thick religioso brass chords to evoke both
mass and watery repose. This chorale like theme is appropriately varied
throughout the score, and used with well thought-out sparsity. We thankfully
don't hear it every single time we see the ship. Still, there are a couple
of times where it feels like it comes out of nowhere--such as the characters'
first glimpse of the vessel's fin as seen through a sub window--but that
can be mostly chalked up to the awkward pacing in the film. Unfortunately,
even though the music is obviously designed to carry these dialogue-free
scenes, it's still been dialled down in the mix to the point where it sounds
like it's coming out of the next room. I hope that the theater I was in
had particularly lousy sound, because my heart bleeds for Goldenthal if
he had the endure the subliminal level most of his score was dubbed at.
Action Music
The third leg of Sphere consists of some of the most violently
contrapuntal action music Goldenthal has done in years. It's also some
of the least conceptual--certainly it's the east conceptual element of
the Sphere score. That doesn't make it any less a contribution,
but it does follow a relatively straight path. People run: music goes fast.
Fortunately, Goldenthal is far too good a composer to let anything slip
by him that easily, so there is truly some interesting and complex musical
material to be found here. Those quarter tone bending French horns are
back, but this time they're layered under overlapping multi-metered ostinati
in high bass, woodwinds, and strings. And once again, some minimalistic
flute/piccolo writing is present during the jellyfish attack which finishes
off Queen Latifa's ten minutes or so on screen. There's also one cue which
features what sounds like timpani being played with bare hands instead
of mallets. Unfortunately, like the other music, some of the action scoring
is undermined by the flaccid scenes it accompanies. There are times where
it does everything short of standing on its head to save the pacing, but
some scenes are beyond help. The jellyfish scene, for example, is scored
with a beatific malevolence--a wonderfully realized sense of marvel turning
to panic at a palpable rate. But I still couldn't tell why Peter Coyote
seemed more annoyed than concerned, or why we kept cutting to Dustin Hoffman
lounging around his pod.
All in all, I'll be happy to pick up the CD of this score, so that I
can hear the music out of the context of the uneven movie. Elliot Goldenthal
seems to suffer from that rarest of diseases where he's far too talented
to be wasted on almost any of the films he's scored so far. I can't wait
until the day he's handed a first class project to work on.
I am very happy: Doug@filmscoremonthly.com
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