27_Aug---Siren_Song.asppvpv~ 8/27/03: Siren Song Sinbad


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Siren Song

Harry Gregson-Williams hits some rough water in Sinbad and the Seven Seas.
By Jeff Bond




Excerpted from FSM Vol. 8, No. 6, on sale now.

What if they made a Sinbad movie and nobody came? That's the question Dreamworks may have been asking itself this July as Sinbad: Legend of the Seven Seas became the latest high-profile, traditionally animated adventure film to crash on the rocks of the high-pressure summer movie season. "There might have been a time when certain four-year-old boys might have been able to picture themselves as Sinbad," composer Harry Gregson-Williams says. "I don't think they appreciate the aesthetic of someone of my generation where one was brought up with cartoons -- now they're bombarded by it on TV for free in all manner of different styles, and something has to poke out like a Shrek or a Finding Nemo."

Sinbad hit about $10 million in box-office receipts on its opening weekend, following disappointing debuts for Fox's Titan A.E. and Disney's Atlantis: The Lost Empire and Treasure Planet, all of which indicate that the market for serious animated fantasy films that has long existed in Japan has yet to migrate to the U.S. "During the course of making Sinbad I was aware that this was by no means a dead cert," Gregson-Williams says. "But I must say 10 million dollars doesn't sound too good. I'm sure it'll do all right on DVD but it's a shame." The composer doesn't have his own theory about why the movie has had hard luck finding an audience, but he has been approached with some. "Someone said to me, where's the cuddly funny animal? I asked what he meant, but certainly there's a question of why do you do a film like this animated? Wouldn't it be more fun to see Brad Pitt and Catherine Zeta-Jones slogging it out on the high seas for real rather than a cartoon. Usually there's that kind of reason; in Shrek you have a green ogre and a talking donkey, and how do you do that in live action? But the more I thought about that comment the more I thought it hearkens back to sort of Errol Flynn really. It's particularly disappointing to me because it feels like a waste of seven or eight months of my life."

Gregson-Williams wrote a full-bore orchestral score for Sinbad: Legend of the Seven Seas, coordinating with the animation team over the course of development of the film. "There's 80 minutes of symphonic music on Sinbad so this was a new kettle of fish for me," he points out. "If people are into film scores than I suppose I can take consolation in that. We did some nice stuff in Shrek but it was more of a pastiche of a fairy tale. There's not a lot of pastiche on Sinbad but there were obviously boundaries one didn't want to cross because it was supposed to be a swashbuckling Sinbad adventure. So one didn't want to hear a synthesizer or anything like that going on."

Playing It Straight

While both Atlantis: The Lost Empire and Treasure Planet boasted comic sidekick characters in the Disney tradition, Sinbad strove to play it straight, and the result was an unusually strong dramatic score. "The thing one could try and do for a movie like this is try and forget that these are cartoon characters and try to place the viewer in peril if that's what the characters are in," Gregson-Williams says. "When we started out on Antz Jeffrey [Katzenberg] said look, think of this more as Romancing the Stone -- we've got to forget we're looking at ants within 10 minutes of the movie opening. And although we weren't looking at animals in this one, we're looking at Sinbad and Marina, but they are cardboard cutouts so musically one's got to take the serious line and say this is Sinbad, he's a hero and try to portray that musically."

Gregson-Williams wrote a bustling theme for the Sinbad character (voiced by Brad Pitt in the film), but after its initial high-energy statements the theme is played out in a richer, more supportive guise as the film progresses. "When we first meet him he's a bit of a loser, really;" the composer says of the Sinbad character. "He can't really get a girlfriend, he's a thief and he's not got much integrity. The arc of the film takes us to a place where he does get a girlfriend and more importantly does do an honorable thing and puts his neck on the line literally for his childhood friend, and he wouldn't have thought of doing that at the beginning of the movie. Within his theme I wanted to get this kind of blackheart character who would bounce around doing anything he liked, but toward the end of the score and the movie I think what I tried to aim at was that it would transform itself into something much more honorable and noble."

One of the score's central challenges was to tackle the mythical characters of the Sirens, female apparitions who lure sailors to their deaths with their voices. Gregson-Williams had to create a musical effect for these characters that would both underscore and inspire the onscreen action. "I wrote that about 18 months ago; it's one of those cues where supposedly the animators were going to animate to the music," he says. "Their idea was that these sirens would come out of the water and when a siren was onscreen you'd hear a voice and you'd understand that the sirens were trying to entice Sinbad and his crew who were entirely male except for Marina [Sinbad's love interest, voiced by Catherine Zeta-Jones], off the boat and to their deaths. Consequently the only person who can take control of the situation is Marina and she shows some heroic tendencies and saves Sinbad and his crew from certain death. But I wrote the cue and was playing catch-up the whole time -- I had hoped I would write the sequence and that would be it. They loved the music and it was just storyboards; I couldn't see where a siren jumped out of the water and where one didn't, but I kind of sprinkled the piece with these vocals, but what actually happened is they'd animate a little bit and then toss it back to me and of course they'd moved where I thought a siren was going to jump out of the water and where my vocal was and it would have to be changed, and that went on until the bitter end. It's brilliantly animated and it's probably my favorite scene in the movie but it's also the one that gave me the biggest headache. That's the challenge with animation; it's such an ongoing process.

For the full story check out FSM Vol. 8, No. 6, on sale now...


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