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...with lots of games and equipment. Cost me around $140, delivered to my door from the seller. Not that I'll be using it a lot, I don't have the patience that I had back in the late 80s/early90s. But it's nice to be able to fire up an old game from time to time, the games that choose to cooperate, that is. Anyone else here still owning the old C64?
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Wow... I remember that thing.... :-)
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Is the tape deck for saving? Sure, you can save things on it, but it's mostly for loading the games from cassette.
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It may have come out in '82, I don't know, but I remember it from about 1984/85 onwards. Also have a soft nostalgic spot for the Amiga, which came after. I didn't get my own C64 before spring 1989. That's how late I was. I played it a lot for a few years, but I guess it kind of stopped from 1994 or around then.
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Wow, so you got a C64 years after it's younger (and superior) brother Amiga had been on the market? That's impressive. Why didn't you go straight for the Amiga in '89? I guess it was a money thing. I got it from my parents for my confirmation. Also, Amiga games had its weaknesses. Yes, the graphics were superior, but the gameplay was often less impressive, and the selection of games was far lower than for the C64. That said, I actually bought a used Amiga in 1995. I never really connected to it though, so I sold it rather quickly.
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Posted: |
Jan 22, 2017 - 6:15 AM
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By: |
Metryq
(Member)
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A friend and I used a C64 to create computer generated test patterns for a physical therapy PhD in college. The study involved a balance beam rig of a plank set over a 9cm pipe. The subject stood on the plank and attempted to remain balanced—neither end of the plank touching the floor—while distracting dot patterns played out on a screen. I was working in a media center in the college, and we were asked to set up the video portion of the equipment. The media center had a projection TV. A conventional CRT would not have been big enough. This projector was one of those '80s designs with a flip-out mirror and a curved silver screen supported from behind. In a darkened studio, it was adequate for the task. Then I called in a friend with a C64, and we programmed the needed dot patterns. One pattern was four dots in a line, equally spaced across the screen. Each would blink on—randomly—for half a second, then wink out. Another pattern required a persistent dot that moved with pendulum-like timing, but in a perfectly horizontal line, rather than an arc. My friend was stumped as to how to program that. So I asked him to make a dot move in a circle. Easy. Now set the vertical aspect of the circle to zero. Bingo. The dot moved fastest through the center of the line, but slowed at the extremes. At home, the friend used the C64 for home automation. He rigged some kind of peripheral with AC outlets to turn things on and off. Nowadays hobbyists can use Arduinos and Raspberry Pis and other hardware to build robots and do all sorts of fascinating things. Ah, time to tinker.
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Mine's at my parent's house. My father sprung for the floppy drive. Logo was a bust, and loading BASIC still meant you had to write some kind of code for the machine to do anything. I remember hand-typing BASIC program code published in the computer magazines of the day. My friends and I did that for our high school's Apple II, their Atari PCs, and my Commodore 64. Cannot remember at all what any of those programs did. My one bit of original programming was a James Bond quiz for school, and a graphics program for the '64 that made the screen go all fuzzy in a deliberate way. I later sacrificed a cartridge of 'Mouse Hunt', I think, to the gods of art.
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