Film Score Monthly
FSM HOME MESSAGE BOARD FSM CDs FSM ONLINE RESOURCES FUN STUFF ABOUT US  SEARCH FSM   
Search Terms: 
Search Within:   search tips 
You must log in or register to post.
  Go to page:    
 Posted:   Mar 9, 2012 - 5:12 PM   
 By:   losher22   (Member)

Mass Effect 3
Director - Casey Hudson
Music Direction - Rob Blake and Mike Kent

01-The Fate of the Galaxy
02-Leaving Earth
03-Mars
04-A Cerberus Agent
05-The View of Palaven
06-A Future for the Krogan
07-Surkesh
08-The Ardat Yakshi
09-Rannoch
10-I’m Sorry
11-The Cerberus Plot
12-The Scientists
13-Aralakh Company
14-Prothean Beacon
15-Defeat
16-Reaper Chase
17-Stand Strong, Stand Together
18-I was Lost Without You
19-The Fleets Arrive
20-We Face Our Enemy Together
21-I’m Proud Of You
22-An End, Once and For All
23-Credits
24-Betrayal (Extra track for Collectors Edition)
25-Creation (Extra track for Collectors Edition)

Total Length: 68:05

SAM HULICK composed tracks 1, 3, 4, 18-21, and with Clint Mansell, track 22. He is best known for being the co-composer for the original Mass Effect soundtrack with Jack Wall, and contributed a good portion of the tracks for Mass Effect 2.

CHRISTOPHER LENNERTZ composed tracks 5-7, 11, 17, and 24. He recently scored Horrible Bosses and is still the composer for the series Supernatural. He previously scored two of the DLC packs for Mass Effect 2.

CRIS VELASCO and SASCHA DIKICIYAN composed tracks 8-10, 12-16, and 25. They previously worked together on the soundtrack for Borderlands and the wonderful DLC ME2 pack Arrival. More recently, they also collaborated on the highly-recommended Warhammer 40,000: Space Marine Soundtrack.

After the jaw-dropping credits song "M4 (Part II)" from the original Mass Effect, FAUNTS returns for track 23, which is actually a track called "Das Malefitz" from their previously-released Feel. Love. Thinking. Of. album from 2009.

Finally, oddly enough, CLINT MANSELL is only credited fully for composing track 2, and with Sam Hulick, track 22. I had anticipated more contributions, either directly or indirectly, from Mansell, but at least on this soundtrack that's not the case. Perhaps he contributed more to the uncredited musical tracks.

On to the review... Simply put, if you're a fan of the previous Mass Effect, ME 2, or DLC packs, you will undoubtedly love Mass Effect 3. Though Mansell's representation on this soundtrack isn't as prevalent as expected, that in no way means these aren't quality tunes. Far from it, in fact, I'd even go so far as to say that this is the best Mass Effect music collection thus far.

However, unfortunately, it's only available as a download for purchasing the Mass Effect 3 Collector's Edition for PS3, Xbox 360, or PC. The fact that the final two tracks are tagged specifically as "extra tracks" implies, at least to me and hopefully, that there will be either a more official release digitally or on CD for others to enjoy. I can't express enough how much I'd love to see a "Music of Mass Effect" box set or the like. (LaLa, my musical savior, are you listening??? wink)

All in all, a completely astounding release, just as expected!

 
 Posted:   Mar 9, 2012 - 5:53 PM   
 By:   LeHah   (Member)

I actually downloaded this, having preordered the N7 box back before Thanksgiving.

I'm really enjoying the game but a little sad they've moved even further away from the Vangelis-style music they had going. ME2 had a couple of nice cues (especially The Illusive Man's Theme) but the DLCs had some very different music. Not bad - but different. It seems they went closer with that style than going with the original score, which I thought was wonderful. It was nice to see someone go in direction that wasn't orchestral in timbre.

 
 Posted:   Mar 9, 2012 - 6:01 PM   
 By:   losher22   (Member)

I got a similar impression from the newer material, that it was more orchestral (and with more female choral-style chanting) than the first two games' soundtracks. I didn't think I would enjoy it as much, but having listened to it now a couple times, my mind changed. Maybe it's the grandiosity of the theme of ME3, with Earth being invaded and all, but it just FITS. Thanks for your thoughts Lehah!

 
 Posted:   Mar 10, 2012 - 11:46 AM   
 By:   orion_mk3   (Member)

My impression is that Mansell wound up acting primarily as a producer. They wanted a big name in electronic music attached, and they got it.

I'd say overall the music has a strong Hulick flavor, going back in many ways to the feel of the original game's soundtrack rather than the much more ambient and diffuse sequel. There's a lot of recycling of old music in the new game as well, with Richard Jacques' galaxy theme and David Kates' Citadel themes getting plenty of airtime.

It's a great score, though once again the album is monstrously incomplete. And it's a pity they added another dreadful rock song at the end; in addition to meaning we get less score, it doesn't fit in with the feel of the album or the game at all, much as the dreadful rock song from the first game didn't.

 
 
 Posted:   Mar 10, 2012 - 1:15 PM   
 By:   Chris Tilton   (Member)

My impression is that Mansell wound up acting primarily as a producer. They wanted a big name in electronic music attached, and they got it.



My impression is that it didn't work out, and the one Mansell track on the soundtrack is all he had composed before they moved on and brought in the other 4 composers. The pretty concrete proof of this is that EA never actually announced that he was working on the game. The only reason people knew was because he blurted it out in an interview, even though he probably wasn't supposed to. If they wanted a big name, they would have made a big deal about it, but instead EA never even publicly admitted they had even hired him.

 
 Posted:   Mar 18, 2012 - 10:53 PM   
 By:   losher22   (Member)

I just finished the game, and in that regard...wow.

Regarding the music, given the hour-long soundtrack album, and the massive amount of cues used in the game that are not a part of that album, I wholeheartedly agree with orion_mk3: this score is painfully and woefully incomplete. Don't get me wrong, I love the fact that there is a soundtrack to begin with, but I still hold out eternal hope that someone, *anyone*, issues a complete and expanded score for at least the third game entry, if not the entire series.

Now that I've heard the whole thing, and LOVED it, I still think it might be slightly better than ME2's, but only slightly so. Anyone else play and/or finish the game on this board? Thoughts on the score?

 
 
 Posted:   Mar 19, 2012 - 5:40 AM   
 By:   cutting_room_floor   (Member)

I'm pretty sure they'll release the rest of the score digitally as was the case with ME2. I for one am content with the CE of the soundtrack and having finished the game, there's really nothing that stood out for me as far as unreleased cues are concerned.

Mansell's piano theme fits the (godawful) ending perfectly, even though it reminds me of The Fountain a little bit too much. The arrangement from the beginning of the game on the other hand sounds like a synth-demo to me, even Lennertz's samples seem to sound a lot more real. I also had to chuckle at the BRAAAAWWNNN sound ala Inception. But I guess that was the direction...

I think my favorites are yet again Chris Lennertz's cues, as was the case with ME2. They should've let him compose the entire thing in my opinion.

Given the scale of the things happening in the game I felt that overall the score was a bit underwhelming. In this day and age they could've at least hired a live orchestra. I wonder what the likes of Brian Tyler could've done with such a rich tapestry.

 
 
 Posted:   Mar 19, 2012 - 5:55 AM   
 By:   darklordsauron   (Member)

This soundtrack was the worst of the bunch.

Tracks used during emotional parts of the game cut out abruptly, themes established for particular parts of the story were used in inappropriate places, and there were only two or three tracks that had individual identities to me, the piano songs from the first level and the ending cutscene. I recognized one exciting track during combat that was taken from ME2. There was weird use of chorals at certain moments that didn't really fit into the established musical language of the series; this music was definitely being shoehorned into certain segments of the game. Female chorals (slight wailing, think Troy) for a race of 300 pound monster warriors? No...it didn't work at all.

It was easy to tell that a bunch of people worked on various bits and pieces of the music, and then crammed it all together, and at the end of the game, you're really left wishing they had stuck with the original two guys, who had a fairly cohesive musical identity worked out for the series.

I doubt I'll keep this one in my Mass Effect playlist, I'd just pick a few tracks and dump the rest. smile

 
 Posted:   Mar 19, 2012 - 6:42 AM   
 By:   LeHah   (Member)

I also had to chuckle at the BRAAAAWWNNN sound ala Inception. But I guess that was the direction...

That bass hit pops up when you're navigating the multiplayer menu. My friend Dave and I always say "INNNNNNNNCEPTTTTIOONNNNNNNNN" along with the note.

A lot of the ME3 score sounds derivative of other things and seems to want to be "taken seriously" as "filmscore" instead of something else (video game music? dramatic underscore?)

 
 
 Posted:   Mar 19, 2012 - 6:47 AM   
 By:   darklordsauron   (Member)

I also had to chuckle at the BRAAAAWWNNN sound ala Inception. But I guess that was the direction...

That bass hit pops up when you're navigating the multiplayer menu. My friend Dave and I always say "INNNNNNNNCEPTTTTIOONNNNNNNNN" along with the note.

A lot of the ME3 score sounds derivative of other things and seems to want to be "taken seriously" as "filmscore" instead of something else (video game music? dramatic underscore?)


Yes, I wanted to find out about that myself. Because that's the sound the Reapers make, it's like a blitz of digital code being blasted out, and I wanted to know if the developers got that from Inception and then the music took its cue from Inception and the Reapers, or was it movie --> music --> game, or what? Still, the sound as it is produced by the Reapers is chilling and fitting for them as characters.

 
 
 Posted:   Mar 19, 2012 - 8:15 AM   
 By:   cutting_room_floor   (Member)

It's a very fitting sound for the Reapers. Then again, it was a very fitting sound for the Tripods in War of the Worlds 7 years ago wink

http://www.youtube.com/watch?v=jzY099ihULs

 
 Posted:   Mar 19, 2012 - 8:19 AM   
 By:   Jeyl   (Member)

Ok soundtrack, but still has issues.

I think tacking on Clint Mansell was an attempt by Bioware to shove in too much emotion over the death of that kid.... I HATED THAT KID even before the ending. He was just pathos. And the idea they gave him all the attention over other characters who were closer to Shepard like the Virmire casualty and the other casualties Shepard has had to deal with in all three games is just maddening.

My favorite track is probably "Fate of the Galaxy" for it's impending doom and slow return to the familiar Mass Effect style music.

Probably the best moments in the soundtrack are when Jack Wall's pieces from ME1&2 make an appearance. He really gave Mass Effect a musical identity that was varied and rich.

Also, Vigil is still the most iconic piece of music in the entire series that doesn't need any BRRRRWAAWAWAW sound effects that kids use these days.

Also, screw that ending..... SCREW IT HAAAARD!

With that out of the way, I present you with Vigil and all it's variants.

http://youtu.be/T7bE3hUwylQ

 
 Posted:   Mar 19, 2012 - 8:59 AM   
 By:   LeHah   (Member)

It's a very fitting sound for the Reapers. Then again, it was a very fitting sound for the Tripods in War of the Worlds 7 years ago

And the tripods from Half-Life

And occasionally the things you never see in Lost (I think?)

 
 Posted:   Mar 19, 2012 - 11:47 AM   
 By:   orion_mk3   (Member)

Glad I wasn't the only one who noticed the Inception influence, though it was definitely in the music and not at all related to the Reaper SFX.

I will say that the music was definitely a mishmash. ME1 was the only game in the series that had a set of cohesive and developed themes, even though most of them were cut off its woeful soundtrack album, and hearing the cues out of context was bizarre. They really should have just gone with the original team of Wall, Hulick, Jacques, and Kates, especially since the latter two had a ton of their music tracked in anyway.

I'm not sure about subsequent releases solving the problem, either...the extra ME2 music was nice, but the real problem with that album was that the best parts were buried 5 minutes into a 9 minute suite. And I'm still waiting for an official release of the Ilos ride and battle music and the Matriarch Benezia battle from the first game!

Unfortunately, the only way to make a satisfying and complete version is to buy the PC port, rip the OGG files, and do it yourself.

 
 Posted:   Mar 19, 2012 - 11:50 AM   
 By:   The Mutant   (Member)

This score is fantastic. Great companion to TRON LEGACY. Probably the best VG music I've ever heard.

 
 Posted:   Jul 1, 2012 - 11:49 PM   
 By:   losher22   (Member)

I sincerely hope we see an expanded/complete version of the score for this game. There are so many cues missing from the existing digital soundtrack, but in addition, at this time it's just that: digital. Hopefully LaLaLand or SumthingElse can remedy that and give me one of my VG score grails of all time (and while they're at it, ME2 as well!)!

 
 
 Posted:   Jul 2, 2012 - 5:18 AM   
 By:   bondo321   (Member)

This score is fantastic. Great companion to TRON LEGACY. Probably the best VG music I've ever heard.


Make sure you check out Deus Ex: Human Revolution by Michael McCann... wink

 
 Posted:   Oct 17, 2016 - 9:33 PM   
 By:   KevinSmith   (Member)

I actually downloaded this, having preordered the N7 box back before Thanksgiving.

I'm really enjoying the game but a little sad they've moved even further away from the Vangelis-style music they had going. ME2 had a couple of nice cues (especially The Illusive Man's Theme) but the DLCs had some very different music. Not bad - but different. It seems they went closer with that style than going with the original score, which I thought was wonderful. It was nice to see someone go in direction that wasn't orchestral in timbre.


To be fair, the whole atmosphere of Mass Effect changed. In Mass Effect 1, it's definitely the most atmospheric/world building/sci-fi game of the three and the music reflects that. In Mass Effect 2 and 3, the games move away from the atmospheric/sci-fi parts of the first game and focus on the action/emotion of the story.

 
You must log in or register to post.
  Go to page:    
© 2024 Film Score Monthly. All Rights Reserved.
Website maintained and powered by Veraprise and Matrimont.