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 Posted:   Nov 3, 2012 - 12:48 PM   
 By:   losher22   (Member)

Over the years, I've heard lots of hype surrounding all the scores for the Xbox/360 game series HALO, but haven't heard the music by itself (short of Amazon samples on a couple of them). Now that there's four core games and several spinoffs, I'm very curious about how the scores sound and who here might be able to share some thoughts on them. Which one is the best and worst, and why? Are there any other works out there to which the scores can be compared? Any recommendations for a HALO score first-timer?

 
 
 Posted:   Nov 3, 2012 - 1:46 PM   
 By:   Martin B.   (Member)

Halo 1 is the simplest of them and is probably my least favourite. It does feature the first incantion of the main theme but the rest is a bit too "electronic" or a bit too "rock" for my liking

Halo 2 is a better listen (make sure you get Volume 2 which is the main score album). It develops the theme and is a bit more of a coherent listen. Plus it contains the cue "Unforgotten" which is possibly my favourite cue from the whole series.

Halo 3 features less of the electronic rock sound. A lot more melody finds its way in and while still obviously electronic in nature it for me is better than the first two.

Halo 3 ODST is pretty much more of the same as Halo 3 but developing the themes and moving the sound forward. This is where the series for me stops being a "game" score and is a much more coherent piece instead of the more stand alone cues from previous releases.

Halo Reach, the last one I have goes even further towards orchestration although it's clearly still synth

For me the series consistantly improves as it goes along moving out of the basic electronic / rock mold towards a much more "filmic" approach. As the technology has improved over the years O'Donnell & Salvatori have definately moved with it and have fully embraced the move in video games towards a much more developed, almost filmic score.

Personally I would enter the series with Halo 3 or Halo 3 ODST and see how you go from there. Those are the ones I return to the most. If you enjoy that than go back to Halo 2 Volume 2 and Halo 1.

Edit: I see that Halo 4 is being score by someone other than O'Donnell & Salvatori. I've listened to some of the samples but can't say that I'm overly impressed. I know nothing about the game but musically it seems to be a departure from the series. I'm guessing that the developers wanted to go in a different direction with this new game and severed the musical links to the past.

 
 Posted:   Nov 3, 2012 - 4:22 PM   
 By:   losher22   (Member)

Wow, now that's a response. Thanks VERY much my friend! For a starting point, Halo 3 it is - I'll check it out. Hey, thanks again for putting in the time on a very thoughtful answer - I'm definitely taking all your feedback directly to heart.

 
 Posted:   Nov 3, 2012 - 4:37 PM   
 By:   Ian J.   (Member)

I don't have Halo 1 or 2, but of the remainder (including Halo Wars) I most like listening to 'Halo 3: ODST'. The mournful elements in it really appeal to my melancholic side smile

 
 Posted:   Nov 3, 2012 - 6:08 PM   
 By:   losher22   (Member)

I don't have Halo 1 or 2, but of the remainder (including Halo Wars) I most like listening to 'Halo 3: ODST'. The mournful elements in it really appeal to my melancholic side smile

Thanks for the feedback Ian, melancholic stuff really appeals to me as well. Great info!

 
 Posted:   Nov 4, 2012 - 2:41 PM   
 By:   orion_mk3   (Member)

Halo 1 is the earliest and simplest of the lot, but contains virtually all the motifs that were developed throughout the series. Considering the limited budget, the synths sound a lot tinnier than in the other games and the "live" parts are pretty much limited to the main theme's now-iconic Gregorian chant. It does have the best album presentation, though, without the mammoth "frozen playthrough" tracks of the later games. Classic score fans will probably get the most out of the title theme but there's a lot of nice electronic and choral stuff if you have a tolerance for it.

Halo 2 is probably the best score out of the original trilogy. The composers massively beefed up their synths and added live orchestra and choir for many of the pieces while reprising many of the best themes from the first. Stuff like "Earth City" is the best that Halo has to offer. Unfortunately, the album situation is easily the worst: a lot of the best music is on the "Volume 1" CD mixed in with nauseatingly bad "songs" by Incubus and "various artists" that does not appear in the game. "Volume 2" has the rest of the score but is not only missing all the stuff on "Volume 1" but the tunes are combined into massive 8-10 minute suites, often with the best parts buried amidst less interesting material.

Halo 3 has the same basic ingredients as Halo 2 but structures the tracks much better than "Volume 2" of Halo 2, clocking in at around 5 mins apiece. There's still a lot of cases of upbeat orchestral or techno material edited together with less interesting stuff (chiefly the "Flood" music), but also some powerful statements of prior themes and only one terrible rock song. This is the album I'd recommend starting with if you've never played a game.

ODST has the best highlights out of any game in the series, with a delicious neo-noir saxophone and smoky jazz appearing in many places, often with subtle electronic and orchestral accompaniment. It's mature, downbeat stuff largely lacking huge statements of the Halo theme but really great on its own merits. Unfortunately, as with Halo 2 and to a lesser extent 3, these gems are often buried at 13:22 of 22:47 suites. I ultimately used an audio editor to break the suites up, something that should have been done on the production side.

Halo Reach is almost like a sequel to ODST with a less-compelling but still very mature and deliciously downbeat theme (with a chorus that evokes but doesn't state the main Halo theme). Disc One is all suite-ified, like ODST, though the best material tends to be at the beginning of tracks rather than buried within them. Disc 2 splits things up a little and has some nice thematic reprises.

Halo Wars is by a different composer but uses the main Halo theme (if somewhat sparingly). On the whole it's much more ambient and electronic than the other games, with less choir and less theme but lots of atmosphere. I'd recommend sampling it first before buying since it definitely stands a bit apart from the others, but the album is well-assembled and there's enough continuity for sticklers (far more than in Halo 4).

I haven't listened to Halo 4 outside of samples yet, but to judge from those and the reviews it's a decent effort in its own right but it jettisons virtually all of the themes and the aural atmosphere of the previous games with only a short nod here and there and no real attempt at continuity beyond that. That's disappointing but I'm withholding judgement until hearing he whole shebang.

 
 Posted:   Nov 4, 2012 - 2:50 PM   
 By:   losher22   (Member)

Wow, thanks orion_mk3! Thanks for taking the time to put together such a detailed response. Since you're a trusted VG score enthusiast like myself, I really appreciate it my friend!!!

 
 Posted:   Nov 5, 2012 - 9:39 AM   
 By:   Sirusjr   (Member)

Well thanks to your detailed replies I finally see why I can't ever enjoy the Halo music on CD. The suites really lose my interest before I get to the good stuff. I've always found the Halo music to be in the realm of semi-interesting game music that doesn't really touch me because it feels too simplistic at times. I know a few people who are big fans of the scores as much as the two detailed responses above but it never really grabbed me. I think I enjoy Halo 1 much more simply because that was the game I really played a lot.

 
 
 Posted:   Nov 7, 2012 - 7:59 PM   
 By:   uminoken   (Member)

The new Anniversary edition of Halo 1 uses a live orchestra to replay the original score, so you might want to give that one a listen.

My favorite Halo score has been the soundtrack for Halo Legends. They use a decent size ensemble to do sort of a best of Halo. Some of the arrangements are the same as in game, but others are pretty epic, especially Sacred Icon Suite 2 - it uses the "Unforgotten" melody in action mode: http://www.youtube.com/watch?v=8QKvFYQaOkw

The downside to the Legends OST is the middle section is completely un-Halo Japanese scoring. Pretty woodwind stuff, but a bit jarring compared to the rest of the album.

 
 
 Posted:   Jan 25, 2013 - 1:07 PM   
 By:   Martin B.   (Member)

Just wondering - did you ever get any of the Halo scores and what did you think ?

 
 Posted:   Jan 25, 2013 - 3:23 PM   
 By:   losher22   (Member)

Just wondering - did you ever get any of the Halo scores and what did you think ?

Hey buddy. No, I haven't yet, but both Halo 3 and Halo 3: ODST are still on my wish list!

 
 Posted:   Apr 16, 2014 - 12:20 PM   
 By:   johnjohnson   (Member)

http://www.bbc.com/news/technology-27053860

 
 
 Posted:   Apr 16, 2014 - 4:37 PM   
 By:   maximus_rh   (Member)

That's a shame. My prediction for the next halo game: theme by Hans Zimmer, score by Lorne Balfe.

 
 Posted:   Apr 16, 2014 - 6:19 PM   
 By:   Khan   (Member)

That's a shame. My prediction for the next halo game: theme by Hans Zimmer, score by Lorne Balfe.

Bungie no longer makes Halo games. 343 Industries does, and Halo 4 was scored by Neil Davidge and Kazuma Jinnouchi. O'Donnell had nothing to do with Halo 4, save for his Never Forget theme being used.

 
 Posted:   Apr 16, 2014 - 8:40 PM   
 By:   nuts_score   (Member)

Halo 3: ODST would be my choice for THE score in the series to own and give a full, attendant listen towards. It's a really lovely piece of scoring for video games with an excellent album presentation.

 
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